Diplomacy :

Diplomacy is one of the important parameters of the game. It is mostly true in the strategic version, which is above all a conquest game, where the player is more or less free of his war and peace decisions (although within the scope of some decisions imposed on him by the scenario in play and its events) and in general all actions between Rome and opposing states.

In Pax Romana, international relations are handled in the same spirit
as the Roman did :

  • It is wiser to use a Casus Belli (cause of war) to declare war in most cases,
  • alliances are often unbalanced between the strongest (usually Rome) and weakest party, as was often the case,
  • peace treaties are handled as Rome did, i.e. taking into account things of importance for the antic world, and not unconditional surrender types like in our modern days.
NATIONS / POLITICS

Nations

The game includes over a hundred various nations, from the large and powerful kingdoms bordering the Mediterranean to more modest but fierce Barbarian tribes in the far North.

The player may access diplomacy through the main interface, thanks to a specific map mode (strategic game). The map shows the areas controlled by the various nations known to the player and the interface shield allows for a wide choice of diplomatic options, such as :

  • Declare war, generate Casus Belli,
  • Conclude treaties (peace, friendship, alliance, subject nation, annexations, trade and embargoes, etc…)
  • Send demands, requests and ultimatums
  • Choose among more than 25 possible peace conditions (depending on the size of your victory… or defeat)
  • Enter grand and petty diplomacy (improvement of bilateral relations, sending or refusing gifts, opening or closing embassies, expelling diplomats, supporting dissenters or pretender abroad, recognition of foreign monarchs, etc.)s

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NATIONS / POLITICS


Diplomacy and Politics

In the political game, diplomacy is exclusively an attribution of the Senate
(apart minor petty agreements between provincial governors of border provinces
and neighboring barbarians). Choice and size of actions is about the same as
in the strategic game, except that this is conditional
to a favorable vote by the Senate.




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